Forum: Poser - OFFICIAL


Subject: Antonia - Opinions?

odf opened this issue on Oct 27, 2008 · 13933 posts


lesbentley posted Sat, 10 July 2010 at 12:48 PM

SaintFox, You made one small mistake with your INJ files. PMD injections can create new custom channels in the figure with unique internal names. Ordinary INJ files (which yours is) can only inject stuff into a channel that already exists in the figure.

Your AnnaBody-INJ.pz2 file is trying to inject into a channel with the internal name "targetGeom AnnaBody". As no such channel exists in the figure, this does not work. You need the change the internal name in the pz2 to be one of the PBMCC_##  channels. What you have at the moment is this:

                targetGeom <span style="color:rgb(255,0,0);">AnnaBody</span>
                        {
                        name AnnaBody

You should change it to this: targetGeom PBMCC_04 { name AnnaBody

The number I used above "04" is only an example, you can use any number between "00" and "09". All Antonia's body parts have channels with that range of numbers, the head has even more channels to chose from, "00" through "49". As the head morph has a separate msater FBM dial in the BODY, you should use a difrent number for the head morph. You will also need to edit the REM files to use the PBMCC_## channel names.

One additional point. Whilst it is not essential, it is a good idea to leave the figure number out of any slaving code that is being injected from a pose file, this ensures that the slaving will work correctly if you have multiple figures in the scene. So use:

                        Figure
                        BODY
                        PBMCC_04
                        deltaAddDelta 1

In prefference to: Figure 1 BODY:1 PBMCC_04 deltaAddDelta 1

I have fixed your files, so if you would like to IM me with an email address, I will send the fixed version to you.