SamTherapy opened this issue on Jul 08, 2010 · 79 posts
Helgard posted Mon, 12 July 2010 at 8:29 AM
Cool.
So, as I see it, I should make three sorts of panoramic images for exterior use.
Basic ground level scenes, with the camera at about eye level. The objects (such as trees) in the scene should be far enough away so that their shadows will not fall on whatever objects you are adding to the scene. So, say for instance an area of about 100 metres in diameter that is just open space (in which people can place their characters, objects, props, etc), and then objects such as trees, rocks, mountains, etc, in the distance, and various different skies.
A mid height scene, for use with helicopters, birds, low level aircraft, etc. The camera at about 100 metres, and a terrain that looks good from the sky.
A really high level scene for use with something like a 747 Jumbo jet, where the camera is above the clouds.
Off course there are infinite possibilities, such as space scenes, etc, but i think those three will be the most useful for now.
Any other advice before i start rendering, such as what should be in the scenes, etc?
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