Apple_UK opened this issue on Jul 10, 2010 · 8 posts
colorcurvature posted Mon, 12 July 2010 at 5:04 PM
I have no problems with making morphs in sculptris.
You should not deny it to scale (it will automatically unscale on export), but you should not move the mesh or scale it within sculptris. It worked perfectly for me so far.
And there is no need for a scaler.