Dave-So opened this issue on Jun 07, 2010 · 277 posts
bagginsbill posted Sat, 17 July 2010 at 11:52 PM
TGX - are you implying that the size of the sphere has anything whatsoever to do with camera angle?
All environment spheres look identical at all sizes. A 360 degree image requires extremely high resolution to pull off any sort of large use of it as a background, not just something for lighting and reflections.
The Poser camera at 98 mm produces a field of view around 10 degrees.
If your FOV is 10 degrees, and you want to render with a resolution of 1000 pixels across, then your image must be 36000 (thirty six thousand) by 18000 pixels. This has nothing whatsoever to do with the dimensions of the sphere. Viewing 1/36th of a sphere is the same regardless of how big it is.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)