Dave-So opened this issue on Jun 07, 2010 · 277 posts
templargfx posted Sun, 18 July 2010 at 12:24 AM
Quote - You can't really see the headlights too well on this one, but I used the same shader on the indicator lights and they came out looking pretty good.
Your glass material seems to be very dark, one of the issues I have with Poser is how dark the ray-traced shadows are for transperant materials. With these cars, for a serious render I seperate the glass from the car with the grouping tool, and turn shadows off for the glass. if your using IDL it darkens the interior anyway, but much more realisticly
TemplarGFX
3D Hobbyist since 1996
I use poser native units