Forum: Poser - OFFICIAL


Subject: Antonia - Opinions?

odf opened this issue on Oct 27, 2008 · 13933 posts


odf posted Sun, 18 July 2010 at 6:49 AM

Quote - **
**The workaround I am using at the moment is to inject a different foot geometry, with one vertex pulled forwards to the toes. This kind of wrecks the foot geometry, but as it is the bottom of the foot, it does not really matter in a walk sequence where bottom of the foot is not usually visible.

Les, I forgot to thank you for this tip. Does the modified geometry have to be in effect whenever the walk sequence is used, or only when it is created/constructed? Would it be possible to use a morph instead of a geometry switch?

-- I'm not mad at you, just Westphalian.