HotDog36 opened this issue on Jul 20, 2010 · 39 posts
SamTherapy posted Tue, 20 July 2010 at 7:38 PM
There's a cheat way to get something approximating ray traced reflections in a 3D game scene but I don't know if anyone uses it because it uses a lot of memory even though it's fast enough for games. Some of the guys at Infogrames developed it when I worked there.
Coppula eam se non posit acceptera jocularum.