Forum: Poser - OFFICIAL


Subject: Is Poser's rendering speed limited by the software itself?

HotDog36 opened this issue on Jul 20, 2010 · 39 posts


HotDog36 posted Tue, 20 July 2010 at 9:36 PM

Yeah, I don't really strive for realism in my renders and I actually try to cheat effects as much as I can, and I think I only ever actually used ray tracing about twice. I am just looking to create a comic as a hobby and not neccessarily a work of art that will blow people away.

I do have another question though about the gaming rendering vs Poser rendering. Newer games that are run on the PC (like Bioshock) do utilize real-time shadowing and lighting, water effects etc.. I get that gaming consoles are designed differently, but this is a game that is run on a general CPU and has access to the same resources Poser has. Am I just not getting it? Is there an article somewhere that goes into depth on this topic? I would like to know just for the sake of knowing.