Forum: Poser - OFFICIAL


Subject: Lighting in a 360 degrees animation?

Gangreedo opened this issue on Jul 25, 2010 · 5 posts


markschum posted Sun, 25 July 2010 at 9:13 AM

For a 360 degree product shot , I would set up lights and camera , and then rotate the product rather than animate the camera.  THis works fine for things like cars or clothes.

If it needs to be a real flyaround then you either need to provide a fairly even 360 light which is not that hard (3 spotlights even placed ) or parent the lights to a ball prop and rotate the ball as you move your camera. (position the ball prop out of camera view above your scene)