Forum: Poser - OFFICIAL


Subject: OK I'm an idiot. How do you invert a texture in Poser?

TrekkieGrrrl opened this issue on Jul 25, 2010 · 16 posts


bagginsbill posted Sun, 25 July 2010 at 2:16 PM

Step 3 - Add a Blender for Diffuse Color control.

A Blender node uses the Blending value to pick Input_1 or Input_2 or some value in between. When the Blending value is 0 or less, it is all Input_1. When the Blending value is 1 or more, it is all Input_2.

When you connect a node, the Blending value is the number in the Blender's Blending value multiplied with whatever is plugged in. (This is true of any node parameter. A number is multiplied with the attached node. A color chip is multiplied with the attached node.)

Using the connected button mask, this means that Input_1 is the cloth color. I selected a light blue. Input_2 is the button color. I selected RGB 239, 239, 239. Try different colors to convince yourself of how this works.

I now have achieved what you originally asked. Notice that there is no inversion of the mask necessary ... yet.
 


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