Forum: Poser - OFFICIAL


Subject: What is DAZ Studio 3 Not Doing that Poser Pro is Doing So Well?

freemarlie opened this issue on Apr 22, 2010 · 54 posts


pjz99 posted Mon, 26 July 2010 at 3:32 PM

What's with all the beating around the bush?  Someone give the OP a straight answer.

Poser and DAZ|Studio use totally different materials systems.  Lighting, camera settings, gamma correction, lighting models, "physically accurate" and all that crap is not your issue.  When you load a Poser material into D|S, the vast majority of it is thrown away because it can't be translated.  This is true when you bring Poser content into ANY other rendering app, and true when you move content from any two different rendering apps.  Only the most basic aspects of materials can be translated, and even those usually need some adjustment.  Until you get this idea, you're really wasting your time tinkering with all those other settings.

Do you have the DAZ|Studio plugin pwSurface?  If you don't, you can't do anything at all with advanced materials and you will never get the same look for different surfaces that you can get from Poser's material system.  Even if you do, basically all materials brought in from Poser must be messed with and will only ever be an approximation, there is no 1:1 "this equals that" conversation possible.

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