Ridley5 opened this issue on Jul 26, 2010 · 1724 posts
bagginsbill posted Tue, 27 July 2010 at 2:31 AM
Yep.
And guessing what Lux shader to use isn't that hard. You only have to look for a few things. Is there transparency and Reflect node? Thin (architectural) glass. No transparency and a reflect node with white specular? Glossy. Same but with colored specular? Metal. Refract and Reflect? Glass. No specular? Matte. Soft specular? etc.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)