LaurieA opened this issue on Jul 28, 2010 · 150 posts
pjz99 posted Thu, 29 July 2010 at 1:53 AM
The body proportions and general appearance are pretty wacko, but I don't really have any technical problems any more in P8 SR3 now that scaling is sorted. I really wish the default shape and proprtions was closer to actual normal human beings and not what is, but on the other hand it's money-driven and DAZ makes what sells the most into the default. As I'm sure you realize from your texturing experience, having a starting point that is so far away from normal means that when you take the character to a more normal proportion and shape, basically all your textures and conformers are going to get mashed.