LaurieA opened this issue on Jul 28, 2010 · 150 posts
RobynsVeil posted Fri, 30 July 2010 at 9:01 PM
I migrated from V3 to V4 because V4 does such great face morphs (and expressions). I truly don't think I gave V3 enough of a chance, though. And really, I don't think the last word has been said about either of these figures. True, V4 doesn't bend well... but who's to say someone isn't going to come up with a fix for that. Or a fix for some other aspects of V4 that will make her more of the figure she could have been.
I so wish I could sort out how expression/facial and other morphs are made so I could make them not only for V4 but also for TY2 and Miki2 (she needs a lot of de-Miki-ising) and some of the really awesome figures like Antonia. Now that I have PP2010, might have another go at doing morphs in Blender and importing, now that I'm getting a handle on the Cloth Room.
We already have a lot of figures... most have not had their potential totally exhausted.
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]