Forum: Poser - OFFICIAL


Subject: New Reality (lux render) Plugin over at Daz...time for Poser Plugin Update?

Ridley5 opened this issue on Jul 26, 2010 · 1724 posts


wolf359 posted Sat, 31 July 2010 at 10:21 AM

> Quote - [ > > Lux deals totally different with lights and cameras as Poser does. Lux works with meters, not "Poser-Units". Lux needs triangles, not quads (so even normals and UV-coordinates must be adapted; this sounds simpler as it is). Some "UV-tricks" used for Poser may crash Lux. Poser geometries are parted in geometry-groups with pointers into UV-maps. Lux wants geometry-parts bound to UV-maps (non-overlapping, by the way).  Not to speak from what is needed to get Posers materials converted to get at least a base to work with. > > Another render-engine may have other requirements.

Sounds like fun!!
it is interesting that there was a thread on the LUX renderer a few months ago that got sparse attention.
Now that DAZ Studio will have a viable bridge to that FREE renderer there is sudden frantic Demand for a poser bridge.

There is the option of using the FREE version of Daz to open your PZ3, perhaps make some final tweaks, reposing etc. and send that to Lux via the up coming plugin.
attached is a poser scene opened in DS and sent Directly to MODO401 via object export with textures collected by D/S during export.
From poser to completed MODO401 render was about 10 minutes.

I know some find the mere thought of installing DAZ Studio
abhorrent but the option is there and your only cost will be
the price of the plugin just like the D/S users.



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