Forum: Poser - OFFICIAL


Subject: New Reality (lux render) Plugin over at Daz...time for Poser Plugin Update?

Ridley5 opened this issue on Jul 26, 2010 ยท 1724 posts


adp001 posted Sun, 01 August 2010 at 8:03 AM

Quote - Ok, maybe this is not quite relevant at this state of the development, but this is a fast test on some shading for humans on Lux, by now I know some translucent effect can be done mixing materials, look at the body texture of Posette, I'm not sure it looks realistic but it can be done.
And something that may be considered specially for BB that is on the materials: the transmaps must be inverted, white is transparent, black is solid, I don't know if it can be solved someway in the code, not in Luxblend.

As I checked the sourcecode for the C4D-Lux-Exporter, I saw all maps are "manipulated". Gamma corrected, changes to the transmaps. Just while changing parameters, not touching the images.

In the Lux-Forum I heard the programmers are working on a SSS-Solution. And I saw a (fast) SSS-fake based on translution somewhere. So yes, it should be possible to render good skin if all possibilities are explored (at least if textures are used without highlights and shadows burned-in).

The ability to mix materials is really nice. Probably you want to document your experiments in a thread named "Poser needs Lux: Materials" (or something like this)?