Ridley5 opened this issue on Jul 26, 2010 · 1724 posts
odf posted Sun, 01 August 2010 at 11:01 PM
Quote - Another thing to be careful is about repeated material names, the same name but different figure or prop.
Yes, but I think that shouldn't be a problem if we generate the output on a by-actor or by by-figure-or-prop basis.
Maybe I'm misunderstanding the Lux documentation, though. Is it actually possible to create named materials and use them later. From what I saw it seemed like one always had to include the material definition directly into the attribute block (possibly using include, which would mean one file per material). I haven't read very much yet, though, so I may be missing things.
-- I'm not mad at you, just Westphalian.