proflooney opened this issue on Aug 02, 2010 · 10 posts
proflooney posted Mon, 02 August 2010 at 1:03 PM
no I am wanting to bring them into other programs for sculpting and rigging etc. my big problem is I only been doing this 3D stuff for a little over a month and so not very good at setting up faces for retopology so when I bring it into zbrush for subdividing it will divide evenly so I am able to detail the rest of the head.
right now I can only get 2 mil polys out of the head because the face subs more than the rest of the head. I should be getting abt 6 mil polys.
so until I can clean up the faces I kinda get screwed on doing high detail for my mapping etc.
Joe