Forum: Poser - OFFICIAL


Subject: New Reality (lux render) Plugin over at Daz...time for Poser Plugin Update?

Ridley5 opened this issue on Jul 26, 2010 · 1724 posts


bagginsbill posted Mon, 02 August 2010 at 4:38 PM

I'm not getting email about posts, so I'm a little behind.

ADP - Is the output of LuxPoserGeom supposed to work in Lux or no? I have one spotlight and the poser box and I'm getting errors. I don't understand the Lux format yet, so I'm probably making some gross mistake. The contents look sensible but I don't understand how to use it.

I'm guessing I have to have a wrapper with a camera in it or something that includes the resulting test.lxs. Sorry if I'm being dense, but I haven't been able to study things - too busy with my job. But I'm very interested to make a simple box and one light work, so I can mess with materials and not worry about geometry, while I wait for work stuff to compile and so on.

I'm getting this from Lux:

[2010-08-02 17:33:25 Error: 24] Scene description must be inside world block; 'AttributeBegin' not allowed. Ignoring.

[2010-08-02 17:33:25 Error: 24] Scene description must be inside world block; 'LightSource' not allowed. Ignoring.

[2010-08-02 17:33:25 Severe error: 47] Parsing error in file 'test.lxs' at line 7: syntax error

The test.lxs I have begins like this (then follows a lot of numbers).

 start poser scene

start lights

start light "Light 1"

AttributeBegin
LightSource "spot"
color L [1.000 1.000 1.000 ]
float gain [1000.000]
point from [-0.96851054 1.36041787 -0.05046293 ]
point to [0.00000000 0.00000000 0.00000000 ]
float coneangle [70.000]
float conedeltaangle [70.000]
AttributeEnd

end light "Light 1"

end lights

start figures

end figures

start props

start prop "GROUND"

invisible actor "GROUND" skiped.

end prop "GROUND"

start prop "FocusDistanceControl"

invisible actor "FocusDistanceControl" skiped.

end prop "FocusDistanceControl"

start prop "box_1"

start of prop 'box_1'

AttributeBegin
NamedMaterial "default"
Transform [2.62100000 0.00000000 0.00000000 0.00000000 0.00000000 2.62100000 0.00000000 0.00000000 0.00000000 0.00000000 2.62100000 0.00000000 0.00000000 0.00000000 0.00000000 2.62100000 ]
Shape "mesh"
 "integer triindices" [
0 1 2


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