Ridley5 opened this issue on Jul 26, 2010 · 1724 posts
bagginsbill posted Mon, 02 August 2010 at 7:30 PM
ADP your sample scene file has what I'm talking about.
Before anything is defined there is this transform:
Transform [0.63742435 0.22012594 0.73840016 0 -0.77051294 0.18210419 0.61085832 0 0 0.95832282 -0.28568754 0 0.66067201 -2.046339 12.380427 1]
Are you thinking that is only applied to the camera?
I'll investigate. I'm almost sure the whole scene can be rotated, scaled, skewed, flipped, anything at all with the global Transform.
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