AgentSmith opened this issue on Jul 30, 2010 · 195 posts
AgentSmith posted Tue, 03 August 2010 at 2:33 PM
Yeah, but what SINGLE file is 300-500mb?
I mean, I would have to create/use an 8K (8,192 x 8,192) image texture to reach a filesize of just around 200mb. And that would be an uncompressed image for Terrain creation use. If it were for a texture, I would save it as a lossless jpg, then it should be well under 50mb.
And...I don't know...or forget if Bryce will handle any image over 4K (4,096 x 4,096) without downsampling/resizing it (to fit into 4K), which means why even use anything over 4K. Maybe Rashad can weigh in on that...
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