musikman opened this issue on Aug 05, 2010 · 6 posts
musikman posted Thu, 05 August 2010 at 8:54 PM
Ok, all that's interesting. Guess it doesn't work like a regular 3D modeling software does. I use an older program, Truespace, for modeling, and when you turn on the "collision all", it stops everything from interacting.
hborre, you're right, because with collision on I tried moving the figure up/down, and the part of the screen where the figure is began to get fragmented. My pc is slow as it is, probably best to try and get away with not using it. ..thanks for the tip. I found the Drop To Floor option and used it earlier today, my Vue program has that, nice feature, saves time.
markschum, that is one of the things I've been trying, usually use front cam, lately I've found myself using the dials more and more.
JunkoH, I'm wondering why there is even a collision option if it's that weak a feature. Btw, how does collision affect animation of a figure?? If it's a walking or running animation, does the figure's foot go below the surface....just curious. Guess you must have to adjust it beforehand to be sure.
I also noticed you can use collision with clothing, and that seems like a nightmare from what I've read so far, probably will slow things down even more.
I just today began scaling down some texture files from 2500x2500 to 1000x1000. They were taking too long to load, which means using up lots of memory for nothing. The smaller texture files seem to at least work, nothing has blown up so far! :-)
Thanks again everyone
MM