Forum: Poser - OFFICIAL


Subject: New Reality (lux render) Plugin over at Daz...time for Poser Plugin Update?

Ridley5 opened this issue on Jul 26, 2010 · 1724 posts


wolf359 posted Mon, 09 August 2010 at 9:55 AM


"Edit: Of course if bagginsbill goes and fixes Luxrender's import functionality, this will all become less interesting. "***

Well to be Fair "Fix" implies that this Free render engine is somehow "broken".
Perhaps "Altered to fit posers formats" is a better description.

The programmer who is about to release the DAZ exporter will be distributing an "off the shelf", unaltered Copy of Lux Render for Windows&OSX along with his plugin
(perfectly legal under open source)

It seems this whole reactionary  effort thus far has been  to"prove the naysayers wrong" and keep up with the DAZ Crowd.

Lux Render in its current iteration is a photo realistic Architectural Visualization solution Much Like Maxwell and to a lesser extent Vray.
most of that Canned Poser/DAZ content that is NOT of the high quality
of "Stonemason's" building set pieces are going to look like CRAP in LUX
Just as it does in Vray&Maxwell and those gleeful D/S users will soon learn this Bitter fact for themselves.

BTW I am speaking from The perspective of someone who has
POSER, MAXON Cinema4D R11 with AR3&Vray+ interposer pro 1.99
Maxwell render 1.7, MODO401 and of course LUX Render
of course NONE of the Expensive render engines literally translates Duplicate poser Skin shading system/solutions

Nor should they.

Whenever  a discussion comes up about rendering poser content in other programs  the inevitable Deal Breaker is" will my Naked vickie's skins & hair look the same as I am used to seeing"
Admittedly no one actually says this but all of the demands for more sample skin /hair renders,like over at the DAZ Forum thread ,Make it obvious what the prime concern is.

If people truly want better human renders with true SSS etc they need to swallow
the reality that they need to build them both mesh and Shaders for whatever render engine they are targeting
Just have a peek at the Galleries over at CG Society.org  for example.

Merely dumping/converting poser optimized models& textures into these other engines that use physically Correct lighting and different shading language will never get you the results you Desire IMHO.

Cheers



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