Ridley5 opened this issue on Jul 26, 2010 ยท 1724 posts
adp001 posted Tue, 10 August 2010 at 9:29 PM
Quote -
I'm not overly fond of the convoluted way that adp has set up the exporter, with a class that saves a bunch of parameters in the constructor, then uses them in another function. This seems so much simpler.
As I looked over my C4D exporter I saw a few hundred functions and classes. In a lot of files :)
I splitted the Python classes into Initialization, computingpart, outputpart. Just to have "complicated code simple". And to be able to "overload" parts of the classes. I couldn't know that a Poser-Exporter for Lux is easier than what you can find for other Applications (C4D, Maya, Blender).