Forum: Poser - OFFICIAL


Subject: Procedural Props

colorcurvature opened this issue on Aug 12, 2010 · 13 posts


colorcurvature posted Fri, 13 August 2010 at 6:16 AM

Yes, sorry, I asked for antonia.  Because my assumption was that DAZ is not doing it, I asked for antonia as comparison. I read elsewhere antonia was perfect, but I didnt know in which sense. So I thought, maybe she is generated somehow by a function, and her perfection is based on ideal parameter settings and can be measured or sth.

Makehuman is interpolating manually modelled meshes. This could be seen procedural, but I think one could find another representation than meshes, as they have an already fixed topology.

Btw: I have tried to contribute to makehuman. I had developed an UV interpolator, which is interpolating UV's depending on the active morph targets. Unfortunately blender's UV optimization function appears to alter UV topology so that it cannot be interpolated any more. Maybe someone here knows another utility that can optimize UV without changing their topology?