Forum: Poser - OFFICIAL


Subject: Need Help Fixing Clothing Transparency

musikman opened this issue on Aug 10, 2010 · 174 posts


Medzinatar posted Fri, 13 August 2010 at 10:41 PM

If you are using IDL, the Ambient_Occlusion for materials is disabled by default. You can force it on with the lights and shaders.  Too much AO can give artifacts in your render, so light based AO is not generally used with IDL.

The RGB system supports a large number of possible colors (256256256=16,777,216) but I am not sure how close human eye can see any difference.  You can also add color effect out of that range using HSV node.