Ridley5 opened this issue on Jul 26, 2010 ยท 1724 posts
adp001 posted Sun, 15 August 2010 at 1:57 PM
Quote -
Any ideas would be awesome ;o).
That's the point.
Making a good interface needs a deep know how about what this interface is good for. Means: You need to know what is possible with Lux and probably not with Poser.
One of the main questions is: What can be done with light in Lux Poser can't? Lighting is most important for a renderer. More important than a material exporter. As an example, Lux has a "Sky-Light". How can this be adapted/integrated into Poser? What about Shadow control? Is there any?
About the materials: We don't know yet what bagginsbill is doing (I bed he wouldn't quit working on this, but he likes "solo-parts" more than being just a team-player). As far as I see it, he will come out with a complete materialexporter independed from the rest. Including a userinterface.