argus1000 opened this issue on Aug 16, 2010 · 21 posts
Fugazi1968 posted Tue, 17 August 2010 at 2:02 AM
the bottom of those pants are too low poly, thats a recipe for poke through in dynamic stuff.
In the simulation settings you may get better results using "Object Polygon against cloth polygon". Alternatives :) Hide his lower leg so ya cant see it :)
John
Fugazi (without the aid of a safety net)
https://www.facebook.com/Fugazi3D