flibbits opened this issue on Aug 17, 2010 · 23 posts
flibbits posted Tue, 17 August 2010 at 11:52 AM
There's an M4 with a good face but a seriously messed up body (too many dials spun). The desire is to import that good face, as a morph, to a new M4.
I tried exporting as object then loading as a morph target, but on the new M4:
If the head is selected and then load the obj as morph target, poser shows an error for incorrect # of vertices.
If the body is selected and then load the obj as morph target, poser crashes.