Ridley5 opened this issue on Jul 26, 2010 ยท 1724 posts
Flenser posted Sun, 22 August 2010 at 5:09 PM
Quote - Here is a quick render, it hasn't finished, but this is what it looks like so far. Just wanted to see if I could get it to work :)
That looks pretty good already for a 1st test. :)
The issue with spotlights at the moment is that where the light points to is not exported yet, so every spotlight will point to coordinate (0, 0, 0).
The easiest workaround at the moment is to move the spotlight farther away so they cover a larger area.
Or if you feel adventurous you can edit the .lxo file, the lights are at the start of that file, you can add "point to [x, y, z]" to the light definition, it will take a bit of guessing to get the correct coordinates.
Software: OS X 10.8 - Poser Pro 2012 SR2 - Luxrender 1.0RC3 -
Pose2Lux
Hardware: iMac - 3.06 GHz Core2Duo - 12 GB RAM - ATI Radeon HD
4670 - 256 MB