Ridley5 opened this issue on Jul 26, 2010 · 1724 posts
adp001 posted Mon, 23 August 2010 at 10:25 PM
Quote - [
They are discussing - or I thought so - how to make a mesh object a light object, which would work nicely (I would think) for something like your brazier object.
You can see if it is down while defining a point light in Poser. Export. In the lxo file -on top- the lights are defined. A pointlight is actually converted to an area-light with a "build-in" primitive geometry from Lux named "sphere".
# start light "Light 2"
AttributeBegin
TransformBegin
Translate 1.90746486187 190.746490479 19.0746498108
AreaLightSource "area"
"color L" [1.0 1.0 1.0]
"float gain" [0.639999985695]
<span style="color:rgb(255,153,0);">Shape "sphere" "float radius" [0.0654069767442]</span>
TransformEnd
AttributeEnd
The shape-statement can be replaced with any other geometry.