Ridley5 opened this issue on Jul 26, 2010 · 1724 posts
Flenser posted Tue, 24 August 2010 at 4:46 PM
Quote - I have been having some problems with my exports to Lux. The actual export goes through with little to no trouble (just the usual material fixing before export), but Lux will crash while the file loads. Watching the log file in Lux shows a bunch of errors for missing files in the texture loading, which is fixable, before it sits and thinks for a bit before crashing.
I fixed the missing files by opening the lxm file and fixing the file paths. For some reason the exporter puts out Poser's relative paths ("RuntimeTexturesBlah blah blah") instead of full paths ("C:PoserstuffV4RuntimeBlah blah blah"). I don't know why it does that because it doesn't happen every time, but careful use of search & replace takes care of it. The thing I can't figure out is why Lux crashes during the load. I have one scene that crashes because of several objects, one of which is Stonemason's Walled City, but I tried a new one today with just the Walled City set and it loaded without trouble. Another scene crashes because of two items, V4 who I used in two others with no trouble, and Predatron's Echoes of Andromeda set which I have also gotten to load.
I was just wondering if anyone else has had this happen to them or if it's just me (I really wouldn't be surprised).
The missing files won't make Lux crash, how much memory does your computer have?
I haven't had Lux crash on me.
Software: OS X 10.8 - Poser Pro 2012 SR2 - Luxrender 1.0RC3 -
Pose2Lux
Hardware: iMac - 3.06 GHz Core2Duo - 12 GB RAM - ATI Radeon HD
4670 - 256 MB