Forum: Bryce


Subject: Br7ce

AgentSmith opened this issue on Jul 30, 2010 ยท 195 posts


AgentSmith posted Tue, 24 August 2010 at 6:37 PM

This time, after applying a snow material to the Terrain, I used the same channel that drives the Bump to also drive the Displacement.

With a Displacement value of just 3, it brings out in real polygonal detail in what the bump map used to fake.

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