Ridley5 opened this issue on Jul 26, 2010 · 1724 posts
adp001 posted Tue, 24 August 2010 at 6:55 PM
Lux Light:
To use a "skyglob" with a HDR Image attached, use this for example:
LightSource "infinitesample"
"string mapping" ["latlong"]
"color L" [1 1 1]
"float gain" [500]
"integer nsamples" [1]
"string mapname" ["path/filename_to_your.hdr"]
AttributeEnd
AttributeBegin
LightSource "distant"
"color L" [0.75649095 0.87289506 1] # sun color
"float gain" [1637.0247]
"point from" [1.0153754 -3.1502762 3.7476354]
"point to" [0.81230026 -2.520221 2.9981084]
AttributeEnd
As you see here, "distant" light is used for this. For Posers "infinite-lights" we have to use "infinitive" in Lux also. Until Alpha_10d "distance" where used.