Ridley5 opened this issue on Jul 26, 2010 · 1724 posts
odf posted Tue, 24 August 2010 at 7:03 PM
Quote - > Quote - That's why I was asking about memory, if the crashes depend on the number of objects loaded and not on which object is loaded, then you might be running out of memory.
The problem isn't tied to the number of objects in the scene, just to specific objects. I could load any of these scenes into Carrara or render in P7 with no trouble. Turning objects on one at a time was just the method to find which ones were the problem. Even exporting out just the one object caused a crash in Lux.
If you can identify which objects make Lux crash, let me know. Hopefully not something I'd have to buy (because as I'm not making any money from this, I can't be buying stuff to test it with Lux).
Anyway, Lux used to crash on me on a regular basis. I now close the program after each render and start it again for the next. No more crashes since then.
-- I'm not mad at you, just Westphalian.