Ridley5 opened this issue on Jul 26, 2010 · 1724 posts
rty posted Wed, 25 August 2010 at 7:55 PM
Quote - actually, the main thing i'd want to be a light source is specific materials. like Stonemason sets that have lights defined by materials.
Lux has a light type for that (see my post from yesterday ( ithink)), so that shouldn't be a problem at all.
Quote - i realize most flames and magic effect stuff would be impossible as true lights because they use transparency
They should be easy too, see the thread I posted just above for some examples of transparent lights in Lux.