Forum: Poser - OFFICIAL


Subject: New Reality (lux render) Plugin over at Daz...time for Poser Plugin Update?

Ridley5 opened this issue on Jul 26, 2010 · 1724 posts


ice-boy posted Thu, 26 August 2010 at 3:48 AM

Quote - actually, the main thing i'd want to be a light source is specific materials.  like Stonemason sets that have lights defined by materials.  like futuristic touch screens.  like neon signs outside buildings.  i realize most flames and magic effect stuff would be impossible as true lights because they use transparency, but i'd think anything that uses a whole material zone would be fun to use that way.  the main time i'd use a simple primitive would be to duplicate studio lighting, or on a lighting prop that hadn't been made with bulb geometry.

this is not a good idea IMO.

the mesh from those materials are super detailed. to much detailed. it will slow the rendertime way to much.

i really sugest that you use simple geometry for lighting.