Director opened this issue on Aug 05, 2001 ยท 7 posts
hauksdottir posted Tue, 07 August 2001 at 3:25 AM
Steve, we missed each other at the Game Developer Conference. (I kept hitting your booth as well as DAZ's.) Someday we'll meet. hmmm... We are planning a Bay Area Poser party... :) Anyway, Maya is a fantastic program, but it doesn't seem very compatible with anything else. As Poser becomes a more high-end tool (at least with the Pro Pack development) I hope there will be some convergence. As it is, Poser is progressing faster than Maya. I've been astonished at the leaps in excellence over just the past 6 months. Better hair and better joints are only part of the improvements to Poser. You probably saw the new nVidia card at the GDC... 30K polys and smooth? We might be able to get some quality characters into games! Carolly