Khai-J-Bach opened this issue on Aug 27, 2010 ยท 1684 posts
nruddock posted Mon, 30 August 2010 at 4:34 PM
Quote - If I use two V4 with different textures, both of them will have the same texture in Lux.
Is this error located in the geometry- or the material-exporter?
How does the code name exported materials ?
It should be using the figure/prop name to distinguish otherwise the same named materials (probably as a prefix), so the answer is that you're going to need to fixup both the geometry and material exporters.