LaurieA opened this issue on Aug 27, 2010 ยท 379 posts
Snarlygribbly posted Wed, 01 September 2010 at 6:13 AM
Attached Link: Full size image of original scene
I've just put together a scene for testing in LuxPose. It is more complex (in terms of number of objects) than others I've done, but the materials are fairly simple so I figured it should be ok.The attached image shows the scene as rendered by Poser at the top, and by LuxRender at the bottom. Ignoring the odd missing material which I can resolve myself, I am perplexed by the huge discrepancy between the two camera views. Neither image has been cropped at all.
While I'm happy to investigate this further myself, I also don't believe in reinventing the wheel. If anyone knows why the camera views should be so different, or can give me some pointers as to where I should start looking, it'd be appreciated.
Some information which might be useful to anyone willing to help:
Windows XP Pro x64 SR2
Poser Pro 2010 SR1
PoserLuxExporter_alpha_1-13a
Poser Main Camera used:
Focal: 24mm
focus_Distance: 206.4
fStop: 2.8
DollyZ: -93.12
DollyY: 6.858
DollyX: -1.886
zOrbit: 11
xOrbit: -29
yOrbit -13
The full size Poser image can be viewed in my Rendo gallery.
Edited: Nudity advisory added.
Free stuff @ https://poser.cobrablade.net/