Forum: 3D Modeling


Subject: Can Sculptris paint without increasing the poly count of imported models?

MidnightCarnival opened this issue on Aug 30, 2010 · 7 posts


pauljs75 posted Wed, 01 September 2010 at 11:32 AM

I believe Sculptris only works with tris. (You know... "sculpt-tris"?)

So unless your mesh is starting out as a triangulated one, you may have a doubling or so of polycount.

If you have a mesh made of tris, you should be able to skip to paint w/o having more polys added. (You can also modify a mesh without adding polys to some extent by having the detail slider set to 0 as well.)


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