MsPeril opened this issue on Sep 04, 2010 ยท 17 posts
MsPeril posted Sun, 05 September 2010 at 3:55 AM
Thanks Sam - I think both techniques are sure to be very useful - conventional modelling for jets etc and blender's fluid modeling for more 'organic' streams, splashes etc :)
I'm also thinking of trying my hand at simple 'organic' type props (basic 'blob' and worm monsters) - is there an app that's particularly new user friendly for that type of thing, or are they all quite similar?
thanks again :)