Forum: Carrara


Subject: Cool trick to cut render times in half - why does it work?

jonstark opened this issue on Sep 06, 2010 · 16 posts


Hoofdcommissaris posted Wed, 08 September 2010 at 2:38 AM

 The irradiance map stores calculations regarding light and bounces that can be reused. It sounds like it is independent of size of the render right now, but I think it can be stretched quite a bit. If you look closely some artifacts might be visible on close inspection, if the difference of original render size and full size is too big. But it surely is a good way to reuse calculations.