TrekkieGrrrl opened this issue on Sep 08, 2010 ยท 16 posts
lesbentley posted Wed, 08 September 2010 at 11:33 AM
This just requires normal super-conforming. That is to say you leave the figure number out of the slaving code, eg: valueOpDeltaAdd Figure rForeArm yrot deltaAddDelta 0.0090000
When the figure number is left out, the channel will adopt the number from what ever figure is selected at the time the conformer is loaded, the code will thus point to the correct figure. With super-conforming, the character figure MUST be selected at the time the conformer is loaded.
The real trick is finding the correct deltaAddDelta ratio.