stevejp opened this issue on Sep 10, 2010 · 13 posts
MarkBremmer posted Fri, 10 September 2010 at 7:58 AM
Hi Steve,
There is a couple of ways to do this. The fastest is to create a straight section of chain and use the bend modifier as airflamesred suggested.
The best way, however, is to create the straight section of chain and then rig a skeleton to it with joints at the link overlaps. You can then add an IK chain if you want for easier posing and animating.
Mark