Forum: Poser - OFFICIAL


Subject: Clothes and hair simulator development

gcts opened this issue on Sep 09, 2010 · 21 posts


gcts posted Sat, 11 September 2010 at 6:41 AM

Hello,

I want to give some explanations on my videos and on the programs I used.

The animation was made with Animate for Daz Studio because I'm not an animator and I don't know any tools able to create this kind of animations in Poser.

Then, the animation has been transfered in Poser and I used P2MImport to copy this animation in 3DSMax. The script which send the parameters to the simulation program is a 3DSMax script. The simulation program is a compiled program which makes the simulation (like in DynaChest) and send the result to Max.
The render was made using VRay.

About the "Based on" words. For the hair, the meshed hair are used as reference and are transformed in spline hair (not necessarly Poser hair) and the simulations are made using these splines. Then these splines are changed in meshed and textured hair for the render, keeping their animations.  For the clothes, my program can work with triangles or with quadrangles, but a good simulation needs elements which have a size as regular as possible and for clothes, the only one element which permits this, is the triangle. The clothes "based on" has been transformed in geometries and meshed using triangles to obtain the desired effect. I precise that numeric simulations are my job since more of twenty years.

Perhaps, i made a mistake calling my job "beta" a best name would be "alpha" because, currently,  I have no GUI able to be used without the need of many scripts and programs.

About clothes simulations, I found a new algorythm which permits to keep the dynamics without to lost precision with a good management of the collisions and self-collisions. For me, the best result is the video "Catwalk3.avi". I tried from many years to be able to keep this dynamics in a simulation and I think this video is a good result.
For me, this need was very important but I don't know if other persons have the same need. It's the reason of these videos and this thread.

Thank you for your remarks.

GCTS