Forum: Poser - OFFICIAL


Subject: IDL and transparency problem

Kalypso opened this issue on Sep 11, 2010 · 39 posts


Kalypso posted Sat, 11 September 2010 at 11:40 AM Site Admin

Ok I took the .obj into uvmapper and selected those facets on the bottom right of the map where the bangs are and assigned a new material "Bangs" to them.   Then I just made that totally transparent, no map, no diffuse, no specular nothing.  
It still renders darker there!