Khai-J-Bach opened this issue on Aug 27, 2010 · 1684 posts
DisneyFan posted Sat, 11 September 2010 at 12:59 PM
To hopefully not further confuse the issue, I just tried using a tile pattern on natively grown hair, vs hair I made in Lightwave (drew some lines, grabbed an .hr2, removed already present lines, added mine - no normals, no UVs, just lines and their vertices - opened the .hr2 in Poser, fiddled with the 'verts per hair' dial to let Poser re-draw the lines, so it can correctly interpolate the population and not crash... it's a convoluted method, but I found that if you just import the hair as an .obj, it will preview, but won't render at all - apparently it loses it's 'W' element?)... and got this. What the heck is this? :tongue2: I'm sure that's saying something about how the hair rendering works, but I don't know what. :blink:
But as I said, it uses hair shaders just fine, as you can see in the lower image. Beats me... ;p
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currently using Poser Pro 2014, Win 10