Forum: Poser - OFFICIAL


Subject: OT: Why is it most NON MAYA/3D MAX renders of humans look like plastic?

josterD opened this issue on Sep 12, 2010 · 51 posts


Jeff_Kraschinski posted Sun, 12 September 2010 at 2:07 PM

Quote -  Look OUT! Bagginsbill will mention VSS and gamma correction! I just feel it in my bones!

You can get pretty close to the $3000 programs by using the best render settings, lights and material nodes. It is possible, you just have to work at it. Most people are lazy. :laugh:

True but even BB would no doubt agree Poser needs (and has for some time) a true SSS system.