musikman opened this issue on Aug 10, 2010 · 174 posts
hborre posted Sun, 12 September 2010 at 3:23 PM
Yep, looks like that worked. The skin discrepency will be dependent on the texture map type used for each model. There is no direct way to change that aspect, other than loading an entirely different skin map, which is almost nonexistent for Will and Penny. Using VSS, you can change the color tint to impart a different skin color altogether without changing maps.